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Home
About Us
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Blogs
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Our Courses
CAD Courses
Rhino 3D Modeling & Visualization
AutoCAD – Professional Drafting & Design
3ds Max and Corona Mastery
BIM Design & Modeling – Revit
Architectural Design & Visualization Mastery
Master SketchUp & V-Ray
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C Programming
C++ Programming
Core Java Programming
Core Coding Skills for Beginners
Python Programming
DSA with Python
Data Structures & Algorithms
Graphic Designing Courses
Graphic Design & Video Editing
Mastering Graphic Design
Professional Photo Editing
Illustrator – Master Vector Graphics
Motion Graphics & Visual Effects
Professional Video Editing
Social Media & Marketing Design
CorelDraw Training
Mockup Design – Product Visualization
Skill Development Courses
Digital Literacy Course
Professional Advanced Excel Course
Financial Accounting with TallyPrime
Digital Explorers – Age Group 10-12 years
Tech Innovators – Aged 13 & Above
Web Technologies
Full Stack Web Development
AngularJS Course
Back-End Web Development Course
Modern Front-End Web Development
Complete JavaScript Course
HTML, CSS & Bootstrap for Beginners
WordPress-Website Development Without Coding
PHP-MySQL Training
Laravel Course – Master PHP Framework
React.js Training
SQL – Database Management
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CAD Courses
3D Modeling-Rendering (Max-Corona)
3D Modeling-Rendering (Max-Corona)
Curriculum
30 Sections
86 Lessons
32 Days
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➢ Introduction to 3ds Max
6
0.0
Overview of the interface, tools, and workspace.
0.1
Setting up units and scales for architectural projects.
0.2
Customizing toolbars and shortcuts for efficiency.
0.3
Basic navigation: viewport controls, zoom, pan, and orbit.
0.4
Understanding 3D space: X, Y, Z axes.
0.5
Types of objects: Geometry, shapes, lights, cameras, and helpers
➢ Modeling Basics
2
0.0
Standard Primitives and Extended Primitives.
0.1
Work with group and ungroup
➢ Modifying primitives
1
3.0
Move, Rotate, Scale, and Parameters and clone objects
➢ Basic 3d Models
1
4.0
Create sofa, tea table, kitchen platform, bed, and table
➢ Grid and Snap Settings
1
5.0
AutoGrid, view cube, steering wheels, grid and snap settings
➢ Mirror
1
6.0
Mirror, array, selection region.
➢ Window and cross selection
1
7.0
Window and cross selection, select and place.
➢ All about Splines and Properties
1
8.0
Line | Rectangle | Circle | Ellipse | Arc | Donut | Ngon | Star | Text | Helix | Egg | Section | Freehand
➢ All about modifiers and properties
2
9.0
Bend, Twist Taper , Skew, Ripple, Wave, Noise, Shell, Squeeze
9.1
Stretch, Turbosmooth, Lattice, Ffd, Extrude, Shell, Lathe, Affect region, Sweep, Bevel profile
➢ AEC extended and properties
1
10.0
Foliage, Wall, Railing, Doors, windows, stairs
➢ All about compound objects and properties
1
11.0
Boolean & proboolean, Morph, Conform, Scatter, Connect, Shape merge, Blob mesh, Procutter, Loft
➢ Polymodeling, Dive deeper into advanced modeling techniques
2
12.0
Convert to edit poly, edit polp, vertex, edge, border, polygon, and element.
12.1
Selection, Edit vertex, Soft selection, Vertex properties, Edit edge, Edit border, Edit polygon
➢ Parametric Wall
4
13.0
Create Parametric Wall
13.1
Using Animation and snapshot
13.2
Parametric Brick wall
13.3
Using poly and morpher
➢ Create Photo
2
14.0
Create Photo
14.1
Using AI files, PNG files and Convertion
➢ Merge block and file
1
15.0
Merging of block and file
➢ CAD file import
1
16.0
Import cad file and create 3d plan
➢ Create exterior project
1
17.0
Detailed Exterior project work
➢ Interior Project
1
18.0
Detailed Interior Project work
➢ Export file
1
19.0
Export project to other file formats
➢ Animation
4
20.0
Animating basic object movements (translation, rotation, and scaling)
20.1
Create a walking animation
20.2
Animate a bouncing ball using keyframes.
20.3
Animate a camera moving through a scene.
➢ Introduction to Corona
1
21.0
Corona Interface
➢ Select corona renderer
1
22.0
Select corona renderer
➢ Maps
5
23.0
AO Map, Bitmap, Bump Converter Map, Color Correct Map
23.1
Color Map, Curvature Map, Data Map, Distance Map
23.2
Front Back Map, Mix Map, Multi Map, Normal Map, Rayswitch Map
23.3
Round Edges Map, Select Map, Sky Map, Tonemap Control Map
23.4
Triplanar Map, User Property Map, UVW Randomizer Map, Corona Wire Map
➢ Materials
13
24.0
Hair Material
24.1
Layered Material
24.2
Corona Legacy Material
24.3
Light Material
24.4
Physical Material
24.5
Rayswitch Material
24.6
Scanned Material
24.7
Select Material
24.8
Shadow Catcher Material
24.9
Skin Material
24.10
Slicer Material
24.11
Volume Material
24.12
Multi sub object material
➢ Modifiers
4
25.0
Camera Modifier
25.1
Displacement Modifier
25.2
Hair Modifier
25.3
Pattern Modifier
➢ Objects
6
26.0
Scatter
26.1
Camera
26.2
Decal
26.3
Fractal
26.4
Proxy
26.5
Volume Grid
➢ Render Settings
4
27.0
Camera tab
27.1
Performance tab
27.2
Scene tab
27.3
System tab
➢ Lights
2
28.0
Corona Light
28.1
Corona Sun
➢ Tools
10
29.0
Chaos corona toolbar
29.1
Chaos cosmos
29.2
Corona color picker
29.3
Corona converter
29.4
Corona material library
29.5
Corona proxy exporter
29.6
Corona VFB
29.7
Distributed rendering
29.8
Light mix
29.9
Render elements
➢ Rendering Practice
5
30.0
Interior Project
30.1
Exterior Project
30.2
Edit background with Photoshop
30.3
Color correction with Photoshop
30.4
Render Image with Photoshop high resolution
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