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CAD Courses
Rhinoceros 3D Training
Rhinoceros 3D Training
Curriculum
27 Sections
116 Lessons
30 Days
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➢ Interface, Navigation, Display
6
1.1
Interface
1.2
Layer colours
1.3
Materials
1.4
Hide and lock , Selection
1.5
Viewports, Navigation
1.6
Basic Edit, Hands-on practice exercises
➢ Modeling Basics
6
2.1
Modeling Aids
2.2
Gumball
2.3
Degrees
2.4
Precision Modeling
2.5
Elevation and CPlane
2.6
Hands-on practice exercises
➢ Curve Creation
4
3.1
Lines
3.2
Curves
3.3
Circle to Polygon
3.4
Hands-on practice exercises
➢ Curve Editing
6
4.1
Extend Curves
4.2
Fillet, Chamfer, Connect Curves
4.3
Blend Curves , Offset Curves
4.4
Curve from 2 Views , Cross Section Profiles
4.5
Continue Curve
4.6
Hands-on practice exercises
➢ Points from Curves
2
5.1
Creation of Points from Curves
5.2
Hands-on practice exercises
➢ Surface Creation
6
6.1
Plane, Loft
6.2
Sweep1, Sweep2
6.3
Revolve and Rail Revolve
6.4
Complex Surface creation
6.5
Extrude Curves, Patch
6.6
Hands-on practice exercises
➢ Curves from Objects
4
7.1
Project and Pullback
7.2
Creation of curves from existing objects
7.3
Create and Apply UV Curves
7.4
Hands-on practice exercises
➢ Curve Edit Tools
2
8.1
Advanced Editing of Curves
8.2
Hands-on practice exercises
➢ Surface Editing
4
9.1
Fillet, Chamfer, Blend surfaces
9.2
Offset Surface
9.3
Generate Developable Surfaces
9.4
Hands-on practice exercises
➢ Solid Creation
6
10.1
Solid Primitives A
10.2
Solid Primitives B
10.3
Pipe
10.4
Text Object
10.5
Extrude Surface
10.6
Hands-on practice exercises
➢ Surface Edit Tools
4
11.1
Match and Merge Surfaces
11.2
Untrim
11.3
Surface Edit Tools
11.4
Hands-on practice exercises
➢ Edge Edit Tools
2
12.1
Editing Edges
12.2
Hands-on practice exercises
➢ Solid Editing
5
13.1
Fillet, Chamfer, Blend Solids
13.2
Offset Solid
13.3
Extract and Cap solids
13.4
Boolean Operations with Solids
13.5
Hands-on practice exercises
➢ Solid Edit Tools
4
14.1
Advanced Editing of Solid objects
14.2
Creating and Editing Holes in Solids
14.3
Wirecut
14.4
Hands-on practice exercises
➢ Transformation and Deformation Tools
6
15.1
Basic Transform
15.2
Box edit, Symmetry
15.3
Align, Orient , Array
15.4
Flow along Curve and Surface
15.5
Deform, Cage Edit, Modify Points
15.6
Hands-on practice exercises
➢ History commands and blocks and filters selection
4
16.1
History Commands
16.2
Blocks
16.3
Filters selection
16.4
Hands-on practice exercises
➢ Dimensions & Layouts
2
17.1
Dimensions and Layouts
17.2
Hands-on practice exercises
➢ Analyze
2
18.1
Analyze geometry
18.2
Hands-on practice exercises
➢ Generate Meshes from Geometry
5
19.1
Mesh: Converts NURBS surfaces, polysurfaces, or solids into meshes.
19.2
MeshFromPoints
19.3
ExtractRenderMesh
19.4
MeshBox, MeshSphere, MeshPlane, MeshCylinder, MeshCone:Create primitive mesh shapes.
19.5
MeshPatch, MeshPolyline
➢ Editing and Refinement and Mesh Repair and Clean-up Tools
8
20.1
Weld, Unweld, ReduceMesh
20.2
SplitDisjointMesh, AddMeshFace
20.3
Join and Split, Check, MeshRepair
20.4
AlignMeshVertices, QuadRemesh
20.5
TriangulateMesh
20.6
MeshBooleanUnion, MeshBooleanDifference, MeshBooleanIntersection
20.7
MeshSplit
20.8
Hands-on practice exercises
➢ Conversion and Analysis tools for mesh
6
21.1
ToNURBS:
21.2
ExtractMeshFace
21.3
MeshVolume
21.4
CurvatureAnalysis
21.5
MeshNormals
21.6
Hands-on practice exercises
➢ SubD Creation
4
22.1
ToSubD
22.2
SubDPlane
22.3
SubDSphere, SubDCylinder, and SubDCone: Create basic SubD primitive shapes.
22.4
Hands-on practice exercises
➢ SubD Editing Tools
5
23.1
InsertEdge.
23.2
InsertPoint
23.3
Bridge
23.4
SlideEdge
23.5
ExtrudeSubD
➢ SubDTransformation and Refinement and Conversion Tools
6
24.1
Reflect
24.2
Symmetry
24.3
Align
24.4
SubDivide
24.5
ToNURBS
24.6
QuadRemesh
➢ introduction of grasshopper
2
25.1
Basics about grasshopper
25.2
Hands-on practice exercises
➢ Rendering & Animation
4
26.1
Texture, Reflection , Transparency
26.2
Light , Effects , Animation
26.3
Export, Create pdf, jpg, png
26.4
printing
➢ Project Work
1
27.1
Final Project
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